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Server crash when using setObjectScale
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Description

On an empty mission on Altis with 3 people, hosted on a dedicated server.
Experimenting with setObjectScale by attaching objects to karts and setting scale.
After about 45 minutes, the server crashed. Players did not crash at any point.

Details

Severity
Crash
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 10 x64
Category
Game Crash
Additional Information

Same thing happened on Saturday 27th Feb, using setObjectScale at postInit, crashed ~10 minutes after server launch two times.
Removing the function calling setObjectScale resulted in no more crashes. Unfortunately the logs for these crashes have since been rolled over.

Event Timeline