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[Request] add memPoint and followBoneRotation arguments to BIS_fnc_attachToRelative
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Description

BIS_fnc_attachToRelative is a super useful tool for attaching things with WYSIWYG placement in the editor, rather than having to manually fine-tune offset and setDir etc. But there are two things it can't do that regular attachTo can: attaching things to memPoints, and then using the new followBoneRotation argument (added in 2.02) to apply rotational attachment.

Adding these new capabilities to BIS_fnc_attachToRelative would make the function into the dream tool for attaching things to other things in Arma.

Proposed syntax:

[object1, object2, visual, memPoint, followBoneRotation] call BIS_fnc_attachToRelative

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Feature Request