Chamber one fires at full velocity and causes 105.9 damage at point-blank range, while the other five chambers fire at a lower velocity causing 90 damage at point-blank range. initSpeedMultiplier is defined as 1.17 in the Magnum_Base class which is the first chamber, but the SecondMuzzle class inherits from Muzzle_Base and has initSpeedMultiplier=1. The other four Muzzle classes all inherit the SecondMuzzle class.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
Take a brand new revolver and load all six chambers. Now your first shot will be lethal to the chest while the other five will deal 90 damage. It is always the same chamber that deals more damage. For example, you can also get a lethal shot by dry-firing the revolver once before loading a single round.
Additional Information
class SecondMuzzle: Muzzle_Base
{
initSpeedMultiplier=1.17;
};
This is the fix
Event Timeline
Comment Actions
Thank you for the report zeke1220.
There indeed appears to be some problem and we are looking into it currently.
Regards,
Geez
Comment Actions
Hello again.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez