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Magnum deals inconsistent, less than intended damage
Closed, ResolvedPublic

Description

Chamber one fires at full velocity and causes 105.9 damage at point-blank range, while the other five chambers fire at a lower velocity causing 90 damage at point-blank range. initSpeedMultiplier is defined as 1.17 in the Magnum_Base class which is the first chamber, but the SecondMuzzle class inherits from Muzzle_Base and has initSpeedMultiplier=1. The other four Muzzle classes all inherit the SecondMuzzle class.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Take a brand new revolver and load all six chambers. Now your first shot will be lethal to the chest while the other five will deal 90 damage. It is always the same chamber that deals more damage. For example, you can also get a lethal shot by dry-firing the revolver once before loading a single round.

Additional Information

class SecondMuzzle: Muzzle_Base
{
initSpeedMultiplier=1.17;
};
This is the fix

Event Timeline

Geez changed the task status from New to Assigned.Jan 25 2021, 1:20 PM
Geez changed the task status from Assigned to Acknowledged.Jan 25 2021, 3:44 PM
Geez added a subscriber: Geez.

Thank you for the report zeke1220.
There indeed appears to be some problem and we are looking into it currently.
Regards,
Geez

Geez closed this task as Resolved.Jan 28 2021, 3:52 PM
Geez claimed this task.

Hello again.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez