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[Feature Request] New scripting command: getWeaponAnimationPhase
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Description

For returning the animation phase of the given source of the current weapon held by the given unit.
As in the phase of the anim moving parts on the weapon model; like "reload", "reloadMagazine", "trigger", etc

_wepAnimPhase = player getWeaponAnimationPhase "ReloadMagazine"

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

h- created this task.Jun 14 2020, 9:40 PM