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Frequent 1,2,3 second lag spikes while driving any vehicle + crashes
New, UrgentPublic

Description

Currently facing between 5 / 10 lag spikes lasting between 1 and 10 seconds while driving through various scenery along with occasional crash to home.

Currently playing on a 10 slot private server with myself and 2 other players. 2 UK based 1 East Coast US based. All face the same issues as above, more info below. 2 UK players run One S no SSD 1 US player runs One X no SSD.

All vehicles affected although the Ada 4x4 is by far the worst.

Location; this can occur in any location, examples are: main southern country route to Tisy military base. To stress yes the lag spikes are worse in large cities accompanied by audio loss and textures failing to load, but this still occurs in remote areas on roads where there isn't alot of dense buildings or vegitation.

Situation:
All players face supposed random lag spikes while driving, we have tested this at everything from 10mph to 80mph (lower in built up areas). These lag spikes tend to be worse in 3rd person but again occur frequently in 1st person. We will tend to notice a series of lag spikes before an actual game crash.

Troubleshooting we've attempted:

  • driving in 1st person while in zoom vision looking at the road to reduce what has to be loaded.... This worked slightly but still faced frequent lag spikes.

*unloading both the car and person inventory. No change
*relogging frequently. Short term fix... And when I say short term we are talking single digit minutes.

  • different people driving, driving together, driving apart... No change.

BI I'm a big fan of the game but these glitches really affect the quality of life for a player along with the tent/boot/inventory glitches.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Game Physics
Steps To Reproduce

Currently facing between 5 / 10 lag spikes lasting between 1 and 10 seconds while driving through various scenery along with occasional crash to home.

Currently playing on a 10 slot private server with myself and 2 other players. 2 UK based 1 East Coast US based. All face the same issues as above, more info below. 2 UK players run One S no SSD 1 US player runs One X no SSD.

All vehicles affected although the Ada 4x4 is by far the worst.

Location; this can occur in any location, examples are: main southern country route to Tisy military base. To stress yes the lag spikes are worse in large cities accompanied by audio loss and textures failing to load, but this still occurs in remote areas on roads where there isn't alot of dense buildings or vegitation.

Situation:
All players face supposed random lag spikes while driving, we have tested this at everything from 10mph to 80mph (lower in built up areas). These lag spikes tend to be worse in 3rd person but again occur frequently in 1st person. We will tend to notice a series of lag spikes before an actual game crash.

Troubleshooting we've attempted:

  • driving in 1st person while in zoom vision looking at the road to reduce what has to be loaded.... This worked slightly but still faced frequent lag spikes.

*unloading both the car and person inventory. No change
*relogging frequently. Short term fix... And when I say short term we are talking single digit minutes.

  • different people driving, driving together, driving apart... No change.

BI I'm a big fan of the game but these glitches really affect the quality of life for a player along with the tent/boot/inventory glitches.

Event Timeline

TrustNo1 created this task.May 5 2020, 8:25 PM

See aboce

I can confirm that this is a very common occurrence in our private server as well. It is so frequent, we anticipate it and slow down whenever we begin to enter a dense town or city. Once caught up, it seems fine until you leave the area. I believe it may have something to do with loading loot and sturctural details in the environment. It would be ideal to investigate this issue and find a way to optimize loading to reduce or eliminate the lag. Some ideas to consider would be to reduce the proximity of loot that is loaded around a player or delay loading until players leave the vehicle for loot located inside structures (like for items that can't be seen from the vehicle).

Each update is getting better, we just need to focus on optimization to improve the player experience. This particular problem is significant because, we have lost several vehicles as a result of the lag. So much so, that we often bring a spare radiator in case we crash.

I realize that it is a survival game and is designed to kill you but, it would be better to let our own choices be the cause and not a glitch. Believe me, we excel at getting ourselves killed without any further assistance. Let's continue to encourage players to take risks without worrying about the potential for a lag or glitch killing them instead.

Next gen consoles reduces this significantly.

MikeDocherty added a subscriber: MikeDocherty.EditedSep 6 2021, 5:28 PM

I think this might also depend A LOT on how your server is setup. Vehicle performance in dayz is very very very server side. The hardware on those old consoles obviously doesn't help, but the biggest factor is the server performance. So if your private server has a lot of bases / stashed loot, a lot of zombies, or a lot of "boosted loot" spawning, or also any XML events....it will cause heavy strain on the server. I recommend you clean up the CLE, reduce the zombies, make sure the server is restarting every 3 hours or so and maybe even do a map wipe.