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Eden Mission - Revive Settings Not Working
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Description

I've created several Eden editor missions with varying Revive settings but none of them work. The game always plays as Medic only revives regardless if I have it set to Enabled For All Players or Controlled by player attributes.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

Every mission I create with the Eden editor.

Additional Information

I've included a mission.sqm file. Please let me know if you need anything else.

Event Timeline

Father created this task.Apr 28 2020, 4:00 PM
Father edited Additional Information. (Show Details)Apr 28 2020, 4:05 PM
Father edited Additional Information. (Show Details)
Wulf added a subscriber: Wulf.Apr 30 2020, 3:44 PM

Hello.

Thank you for the report. Were you playing the missions in Multiplayer? Which settings did you use, there are 3 different ways.

  1. Via Server settings (in the multiplayer Lobby) overwrite everything
  2. Via Mission config (defined in the description.ext) overwrites Editor/mission settings
  3. Via Editor/mission settings are considered last and do not overwrite anything
Father added a comment.May 1 2020, 7:09 PM

Yes, I was hosting multiplayer games with my friends. Using only the Editor/mission settings that I know of. There are no parameters options in the Lobby and the description.ext has only about 5 lines in it (see below).

enableDebugConsole = 2;

LARs_calculateSideGear = 1;

class CfgFunctions {
#include "LARs\blacklistArsenal.cpp"
};