Several CSAT helicopters bounce of the ground after they crashed and fly through the air exploding, before they crash on ground again for good without bouncing off again.
This happens for example with O_Heli_Transport_04_covered_F,O_Heli_Transport_04_bench_F,O_Heli_Attack_02_dynamicLoadout_F.
It does not happen with O_Heli_Light_02_unarmed_F.
I haven't seen this issue on any of the BLUFOR helicopters that i tested so far.
It also seem to happen more reliable on some surfaces then on others, but i cannot say that for sure. It seems it was much better reproduceable on #GdtStratisConcrete and #GdtStratisGreenGras or #GdtBeach, but not that well on #GdtStratisDryGras. Usually just a few meters often make a difference if it bounces off or not.
I also have seen this issue only when spawning the helicopter with the "FLY" flag, it crashes normally when spawned with NONE flag. But that might be because with "FLY" flag the helicopter will crash with its nose, when spawned with "NONE" it will just fall down vertically.