Hi there. I have across this several times in the last couple of weeks. Wolves and zombies no longer attack each other when they are in close proximity. This used to be a good way to escape an attack. Not sure if this is intended or not. Wanted to make you aware.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Event Timeline
Comment Actions
It is intended, according to Geez comment in another ticket:
https://feedback.bistudio.com/T147211
Depressing change, I assume it is in the hunt for better server performance and that really pisses me off. Draining the game of features is NOT the way to go. I'd rather see them give up the hopes to raise player cap than remove things the game has had for years. This, better clouds (changed in 1.02) etc. Grrr.