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Notifications UI Cutting things off, when Text has multiple lines
Assigned, NormalPublic

Description

When Sending the Client an ingame Message via

NotificationSystem.SendNotificationToPlayerIdentityExtended(sender, 5.0, heading, message, "set:ccgui_enforce image:HudEnter");

and the message is too long to fit in a single line, it will continue in a second line. This leads to a cut off Icon and some text is cut off at the right of the displayed widget. (See Screenshot top) on the bottom of the screenshot you can see how the Widget behaves when disapearing. Interestingly the Cut off Icon gets fixed while disappearing, but not the cut off text on the right.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Send the player a message somewhere which is longer than a single line of displayed text with

NotificationSystem.SendNotificationToPlayerIdentityExtended(sender, 5.0, heading, message, "set:ccgui_enforce image:HudEnter");
Additional Information

Event Timeline

Geez changed the task status from New to Assigned.Sep 23 2019, 1:08 PM