Hi dear,
Here I am starting to represent people (almost 2 hundred) who play DayZ since version 0.42. You should know that we were severely disappointed with last update 1.04 when we log on some official server and spawns at the coast, also more than 10 times, people spawn on our side due to this new server feature. NO ONE can imagine what will happen when log on in a server.
Now no one can guess where it will be spawn and if there will not be people close, i.e., it is not possible to treat or predict any enemy threat in this sense and this makes the game not only frustrating but unfeasible. Previously, when we were in a hostile area the player could assume or treat an enemy threat from someone already online or even from someone who could spawn near to him.
Therefore, this server hopping issue should be removed or, at least, predicted to spawn at nearby points.