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Decrafting improvised bags, ghillie etc, don't return the items they should
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Description

All Decraft* Recipes that have multiple items return, improvised bags with stick and pelt or stick and burlap and all the ghillie decrafts are broken.

  1. They list their second return item as m_ResultToInventory[1] = false;
  2. This means it falls back to the if (!object) check in RecipeBase.c
  3. Which because the object is not set back to NULL in the loop over the items is already set to an object from the first item returned.
  4. So the second result item will never spawn.

In addition decrafting the pelt backpack with stick will give you 3 boar pelts back if this bug is fixed in RecipeBase.c
So please check all the other decrafting recipes before pushing a fix for this.

Thanks!

--Ammo from DUG

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Gameplay
Steps To Reproduce

See Description, just spawn in the stuff and drag a knife to it.

Event Timeline