Page MenuHomeFeedback Tracker

Camp Respawns are broken.
New, NormalPublic

Description

(In multiplayer) When I use the Camp (Sleeping Bag) or Camp (Tent) backpacks, and assemble them for respawning, it works fine. However, if I disassemble the Sleeping Bag or Tent, the marker and respawn do not go away. After disassembling, if I grab the Sleeping Bag/Tent backpack off the ground, move elsewhere, and assemble it once more on a new location, the old marker and respawn still do not go away. But wait, there's more-- assembling the Sleeping Bag/Tent on the new location does not create a new marker/respawn.

Therefore, this item/feature is currently broken.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Gameplay
Steps To Reproduce
  1. Set mission to have "Respawn on Custom Position".
  2. Have only the "Select respawn position" box checked.
  3. Set the respawn timer however long you desire. (3 seconds as an example)
  4. Play the mission on LAN/Internet, does not matter.
  5. Spawn.
  6. Assemble the Sleeping Bag/Tent.
  7. Disassemble, pick it up, and move to a new location.
  8. Assemble once more.

You will see that the old marker/respawn will not go away, and no new marker/respawn is created.

Additional Information

As an additional note, shutting down and then resuming the multiplayer mission seems to "fix" the issue, but creates an entirely different issue. After shutting down the mission and then resuming the mission; disassembling, then assembling at a new location will then create a new marker/respawn. However, the old marker/respawn still does not go away, which then means you now have two respawn locations when there should only be the new one.

UPDATE: I may have some information that can help with fixing this issue. It seems that when you disassemble the Sleeping Bag/Tent, the Bag/Tent entity still remains on the ground despite being disassembled and equipped.

Event Timeline

flashartist50 edited Additional Information. (Show Details)Mar 21 2019, 4:00 AM
flashartist50 edited Additional Information. (Show Details)
flashartist50 edited Additional Information. (Show Details)
flashartist50 edited Additional Information. (Show Details)
flashartist50 edited Additional Information. (Show Details)Mar 21 2019, 4:22 AM
flashartist50 changed Severity from Feature to Minor.Mar 21 2019, 7:53 AM

Should be fixed in the next dev