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Description

Dear developers of the game Dayz! With the release of this game, I and many other players are faced with a problem that is expressed in the new system of aiming and assigning keys. Previously, in the control settings was a function of "breath holding". Now this item is not, but the breath delay occurs when you press the key assigned to the" walk modifier"! Can these functions be separated? It is more convenient when the "Shift" key includes a breath delay in aiming and a quick run after exiting the aiming, as it was in 0.63. Otherwise, after you stop aiming, the character walks slowly. Help, please! We've been waiting for the game to get better, and now there is a problem with which to play very uncomfortable. Thank you!

Details

Severity
Text
Resolution
Open
Reproducibility
N/A
Operating System
Windows 8
Category
General

Event Timeline

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