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i_just_found_a_base_by following client freezes
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Description

Whenever a player with some gear enters your network bubble, the game freezes for a tiny bit. Looks like the devs cannot fix this since a few months.

Funny thing is: I had several hard freezes within a few meters of running, my game almost got stuck and i almost got killed by zombies. So i guessed, its either a big group of players OR a lot of containers/barrels,...

I got interested. Well, i tried to run back, reconnected and tried another approach until it froze again.

So long story short:

I found a nice base with Barrels and stuff just by getting the right direction of freezes and getting aware that i should look a bit better.

The good thing, as base strength levels are still completely broken, i easily broke 1 lower part of the fence with my sledgehammer in 1 minute and got all the sweet loot.
Later i thought i take the base over, so i just bruteforced the 3digit codelock within 15min.

Problem was that only a few minutes later 1 guy jumped on his friend and then over the fence inside my new base and killed me :(

So it looks like the freezes dont just tell you when to expect some player encounter, but also that you are not too far away from bases.

I am not alone with that:
https://www.reddit.com/r/dayz/comments/avh5er/i_just_found_a_base_by_localizing_the_direction/

Details

Severity
Block
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

mofokrazi updated the task description. (Show Details)Feb 28 2019, 7:15 AM
mofokrazi renamed this task from i_just_found_a_base_by_localizing_the_direction to i_just_found_a_base_by following client freezes.
mofokrazi updated the task description. (Show Details)
mofokrazi updated the task description. (Show Details)Feb 28 2019, 7:18 AM
Geez changed the task status from New to Assigned.Feb 28 2019, 2:00 PM
Geez added a subscriber: Geez.

Hello mofokrazi and thank you for the report.
We are currently looking into issues related to the drops in the areas around bases internally.
Regards,
Geez

Thx geez.
Don’t forget the same drops happen near players as well.
I think the more they have in their inventory, the bigger that freeze.

nuggs added a subscriber: nuggs.Mar 4 2019, 7:17 PM

Just wanted to add to this. When driving in and out of base we frequently noticed lag spikes at 1000m distance from the base. Also happened when driving to my friends base.

@Geez
any news about this almost a year old bug report?
We keep losing cars, because we freeze for a moment when we are just exactly 1000m away from our base for example.. By now we now it and drive extra careful. But as you freeze at every base 1km away, its really annoying. also you can still locate bases by this lags 1km away.

I'd heard of this exploit for base finding a while back. So no progress?

When I started building a small hidden camp a few weeks ago I noticed a small 'shudder' as I approached it after sticking a barrel and a few crates in a tent. This shudder happened when I was 20-30 meters from the tent. As I have continued stashing things there the shudder has developed into a distinct freeze. Although this camp is pretty much invisible the location is compromised due to this flaw. Is it related to the player's computer hardware/software? If I dropped $3000 on a super system would I notice? If I ran around on a potato laptop would I pick off stashes and camps like a Geiger counter?