Hi. First of all, I would like to thank the developers for their active work on the game. I hope that support for the game will continue. Now about the problems I noticed and the proposed solutions. The C++ Language has a variant of code processing in the form of try-catch blocks. Processing all the scripts and codes of the game this unit in the event of a crash of the server and zapico in the database not the last existing copy cards to the database server, and the penultimate (e.g., 2-4 minutes prior to the crash) can, if not completely, temporarily to solve a knotty problem wipe the card because of a server crash or incorrect closing. Also, it would be nice to publish the correct way to close the server, so that I, like the rest of the server holders know how to properly turn off the game server to prevent such a problem.
Secondly, it would be nice to know how to create 2 or more servers on a single database characters. I asked Community manager about it on the forum, but everyone ignores me for 2 weeks, I have to ask you here.
Description
Description
Details
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Have Not Tried
- Operating System
- Windows 7 x64
- Operating System Version
- 6.1(7601)
- Category
- Dedicated Server
Steps To Reproduce
Additional Information