Missing:
- holding F for taking to hands and slow opening the doors, key for empty hands, key for dropping items
- player can fall after heavy attack
- zombies can broke/open door in period of time
- fast prone moving
- illness
- cold effect
- soft skills
- spoiling food, fridge
- vegetation on building walls
- wounds can be visible
- corpse decomposing
Broken:
- destroy built structures from outside in seconds
- gun changing position in inventory after use hotkey (for example pistol in holster)
- surrender state
- melee combat player / player, player/zombie
- navigation of zombies
- changing items to hands (item stay in backpack)
- shadow of trees appearing and disappearing while player looking opposite way, but can see that shadows in front of him
- raining while is just a little cloudy
- not possible to restrain unconscious player