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0.63 Infected should be faster, and not stop to attack.
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Description

Currently, just jogging away from an infected, is easy enough to just evade them, and not be hit by them.

They can't really be a threat if they go slower than your jogging speed. I can just jog away from them, and they will strike, but they have to stop to strike, which leads them to not being able to hit me, and slowing down.

Maybe the infected should strike while moving, and then pause after they finish their attack, and then once again chase you.

You should however outrun them by sprinting, not by jogging. (Please tweak this, as Infected need to be more of a threat :), keep up the good work)

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 8 x64
Category
AI Skill / Difficulty

Event Timeline

jamielou.007 renamed this task from (StressTest#43) Infected should be faster, and not stop to attack. to 0.63 Infected should be faster, and not stop to attack..Sep 5 2018, 12:15 AM