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Fireplace not visible when "zooming"
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Description

Observed in 0.63 experimental, different servers.

I tested lighting a fire in a fireplace inside a building near Mogilevka last night, mostly to see how the light would look inside and from outside the building, and it really looks great!

However, I noticed two things:

A) The smoke coming from the chimney disappears a little too early. It should be rendered from a longer distance to give away that there's a fire burning in that house.

B) When looking at the house from a distance the firelight was clearly visible through the windows, but when zooming in (middle mouse button) the house went completely dark. At first I thought the fire had gone out but when I released the button to zoom out again the light was visible again.

A few other (small) things:

C) I have noticed in general that in many sheds and barns with staples of firewood/timber nearby, the wood clips through the shed wall, the wood must either be shrunk a little or moved a foot or so away from the shed.

D) The house type where you can go upstairs to a single room with a few barred doors, the space between the staircase and wall is now so narrow you can't walk up to the window without crouching to squeeze through.

E) In the industrial building with a high internal room containing a balcony, the ladders aren't working properly. When climbing up you cannot get off the ladder, you need to climb back down again.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Visual-Environment
Steps To Reproduce

A-B: Light fire in a building at night and move away observing A) when the smoke from the chimney cuts out and B) how the light from the windows looks normally and with zoom (middle mouse button).

C-D: Visit the structures in question, they're everywhere...

Event Timeline

Beavis created this task.Jun 20 2018, 1:14 PM