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Bipod animations are not synchronized in multiplayer after reloading
Closed, ResolvedPublic

Description

When stabilizing weapons using bipods, after reloading, the animations no longer play on other machines, creating huge discrepancies between what the player is actually doing and what players see.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Multiplayer
Steps To Reproduce

Reload after stabilizing weapon with bipod.

Additional Information

Event Timeline

MulleDK19 edited Additional Information. (Show Details)

This seems to no longer be the case.

Wulf closed this task as Resolved.Feb 1 2019, 10:04 AM
Wulf claimed this task.
Wulf added a subscriber: Wulf.

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