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AI Safe Behavior + Up Stance Animation Bug. Combat Behavior SpeedMode Bug.
Acknowledged, NormalPublic

Tags
Subscribers
Wulf, Unknown Object (User)
Assigned To
None
Authored By
Unknown Object (User), Dec 11 2017

Description

Units that start out in safe mode that are set to move to a position with Up Stance and switched to Aware Behavior will walk with their weapon lowered (as opposed to units normally in Aware Behavior walking with weapon raised). Units in Combat Behavior are ignoring SpeedMode "Limited" and always running with no walking happening.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
64-bit
Category
AI Issues
Steps To Reproduce

Run the mission, use Radio Alpha, Bravo, Charlie, Delta to see the bugs happening to units placed in the test mission.

Event Timeline

Unknown Object (User) created this task.Dec 11 2017, 1:57 AM
Wulf added a subscriber: Wulf.Dec 11 2017, 6:34 PM

Hello.

I am looking at the wiki right now, I am going to try to confirm on how should the AI act when in Aware mode, however the second part of your report.

"Combat Behavior are ignoring SpeedMode "Limited"

This is actually as intended, you can read this on the wiki as well.

It says

Danger (Combat)

  • ignores limited speed setting
Wulf changed the task status from New to Acknowledged.Dec 11 2017, 6:41 PM