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A particular Land_Shed_01_F has occlusion and LOD issues
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Description

Object: Land_Shed_01_F
Map: Tanoa
Grid: 122081
Issue: Occlusion, LOD

One of the yellow metal sheds on tanoa ( Land_Shed_01_F ) has an occlusion issue - people inside aren't properly rendered. This happens at a particular distance. Could not repro in VR, so it appears to only happen with this particular shed. See repro steps for more details.

Example:

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10.0.14393
Category
Visual-Structures
Steps To Reproduce
  1. Open Tanoa
  2. Go to grid 122081, find yellow metal shed
  3. spawn in game, walk into right-most door of yellow metal shed
  4. go prone in shed
  5. switch to splendid camera, and move around the entrance while looking at your own character
  6. note the character model disappearing when camera is near the left corner of the door.
NOTE: Could not repro with just the shed in VR, so don't know if it's some interaction of the structure with Tanoa that causes the issue.

Screenshots:
Grid:


Medium distance:

Close distance (note disappearance of character model):

Very close distance:

Additional Information

Major severity as can be exploited/cause unfair deaths in game.

Screenshot in Description is not mine, and that behaviour was observed by multiple people in session, so it's not an issue with the quality settings or hardware that i'm using.

Event Timeline

SuicideKing edited Steps To Reproduce. (Show Details)
SuicideKing edited Additional Information. (Show Details)