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camSetFov has no effect on camCurator camers
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Description

The scripting command camSetFov has no effect on cameras of the "camCurator" type. Numerous spectating scripts (including end game spectator) are moving to the camCurator cameras as the motion is engine driven and very smooth. People like being able to zoom in spectate in order to take screenshots/shoot clips.

The lack of zoom support (either through camSetFov, or with engine based controls) restricts these content creators,

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
1.70
Category
Scripting
Steps To Reproduce

Create a camera, switch to the camera, try to set the camera FoV, notice no change

private _cam ="camCurator" camCreate [0,0,5];
_cam cameraEffect ["Internal", "BACK"];
player switchCamera "INTERNAL";
_cam camSetFov 0.05;

Event Timeline

aaco created this task.Jun 16 2017, 9:31 PM