BIS_fnc_PlaneEjection
In cases where the parachute gets stuck above the ground (such as landing in jungle trees), this function can get stuck at Line 175 (A3 1.70 stable).
waitUntil{isNull attachedTo _canopy};
The reason for this is that it is relying on Parachute object to despawn once it hits the ground (as they're programmed to do), but if it never hits the ground, there are troubles.
Suggest putting some sort of failsafe timer in there to continue the script if ~3-5 minutes have passed.
For instance, until its fixed I will be overwriting the function and inserting this:
private _timer = time + 180; waitUntil { sleep 0.1; ((isNull _canopy) || (time > _timer) || (isNull (attachedTo _canopy))) };