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melee kill on infected causes a walking bug
Closed, ResolvedPublic


This happened to me two times in a row now, previous patch and now the current one. Others have reported the same issue on the forum.

I kill an infected with a melee weapon (machete and pointy stick) and after I can not walk normal any more, very choppy, almost as if a Z is hanging on my leg :) I can sprint normally but walking gets bugged. There seems to be nothing I can do to get to a normal walking state (crouching, prone, jump)


Operating System
Windows 10 x64
Steps To Reproduce

Kill an infected with a melee weapon.

Additional Information

I said reproducibility is always, I am not actually sure about that, in my case it happened both times I melee killed an infected without other melee kills in between them.

Event Timeline

SAK created this task.May 31 2017, 9:41 PM

All have This problem

Geez changed the task status from New to Assigned.Jun 1 2017, 11:43 AM
Geez added a subscriber: Geez.

Hello SAK and thank you for the report.
The issue will be tested internally and we will update the ticket once we have more information about the issue and the progress.

This issue also happened to me after killing a guy in a melee fight. He was using a pitcfork and I was using a sledgehammer

SAK added a comment.EditedJun 4 2017, 10:06 AM

Update: in the latest patch so far I have not experienced this bug after melee killing about 6 infected. Not sure though if that means the bug is gone and I also don't know if a fix has been deployed in the latest patch.

Maybe others can share their experience in the latest patch.

Geez changed the task status from Assigned to Acknowledged.Jun 9 2017, 12:59 PM

Hello SAK.
We have confirmed the issue and its cause and the issue has been scheduled for a fix.

Geez closed this task as Resolved.May 15 2018, 4:53 PM
Geez claimed this task.

Hello SAK.
The issue has been fixed in the 0.63 version.