The blast deflectors number 1 and number 2 are currently not working on the USS Freedom.
Number 3 and 4 are working fine.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Design-Sandbox
Steps To Reproduce
1.) Open Editor)
2.) Place carrier
3.) Launch mission
4.) Via Debug console run this script:
_carrierObjects = carrierName nearObjects ["Land_Carrier_01_hull_07_F", 100]; CarrierPart = _carrierObjects param [0, objNull]; _carrierPartCfgCatapult = configfile >> "CfgVehicles" >> "Land_Carrier_01_hull_07_F" >> "Catapults" >> "Catapult1"; CarrierPartanimations = getArray (_carrierPartCfgCatapult >> "animations"); [CarrierPart, CarrierPartanimations, 10] spawn BIS_fnc_Carrier01AnimateDeflectors;
Replace Catapult1 with 2 3 or 4 in order to trigger all 4 blast deflectors. 10 is up and 0 is down