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Going prone animation is played after switching a gun while crouching
Closed, ResolvedPublic

Description

As it says. When one is running crouching with a gun ready and tries to switch (place anything else in the hands slot) the game forces going prone and then standing back up animation prior to executing those actions. I'm almost sure someone has reported this before but couldn't find it... So, just in case.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
x64 Max SP1
Category
Anims
Steps To Reproduce
  1. Have a gun.
  2. Take it in hands
  3. Ready it
  4. Go crouching (X)
  5. Go sprinting (W doubletap)
  6. Remove it from the hands slot (i.e. press the corresponding quickbar key)
  7. See what happens
Additional Information

Tested on x64 branch on three PC's (two desktops and one laptop)

  1. i5 4gb GTX650
  2. i7 6gb GTX1050
  3. i3 4 gb 630M laptop

On x86 branch tested only for laptop.

Event Timeline

Geez changed the task status from New to Acknowledged.Apr 6 2017, 10:47 AM
Geez added a subscriber: Geez.

Hello gotta.use.all.thirty.symbols.1 and thank you for the report.
We have confirmed the issue based on your report and it has been scheduled for a fix.
Regards,
Geez

Geez closed this task as Resolved.Aug 24 2018, 3:58 PM
Geez claimed this task.

Hello gotta.use.all.thirty.symbols.1.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez