DisabledAI = 1; work properly when you first access the server but wont remove the Ai when u leave the server only happen in rc branch 1.68
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- AI Issues
Steps To Reproduce
1 . select a slot , enter the game .
2 . exit the server select another slot enter the game , previous Ai will still there
- i even try to force delete the AI with addMissionEventHandler ['HandleDisconnect',{deleteVehicle (_this select 0);}];
Event Timeline
Comment Actions
It seems the same in 1.66, and for all disconnections. I use "onPlayerDiconnected" EH for deleting the abandoned AI.