Page MenuHomeFeedback Tracker

rc branch 1.68 DisabledAI = 1;
Reviewed, NormalPublic

Description

DisabledAI = 1; work properly when you first access the server but wont remove the Ai when u leave the server only happen in rc branch 1.68

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
AI Issues
Steps To Reproduce

1 . select a slot , enter the game .
2 . exit the server select another slot enter the game , previous Ai will still there

  1. i even try to force delete the AI with addMissionEventHandler ['HandleDisconnect',{deleteVehicle (_this select 0);}];

Event Timeline

claws01 created this task.Mar 8 2017, 3:58 AM
PiepMGI added a subscriber: PiepMGI.Mar 8 2017, 4:07 AM

It seems the same in 1.66, and for all disconnections. I use "onPlayerDiconnected" EH for deleting the abandoned AI.

really 1.66 here everything just fine just tested on 1.66

ok onPlayerDiconnected do the job buthope bis fix that

Can confirm this is still an issue after the 1.68 update.

razazel claimed this task.Mar 21 2017, 11:22 AM
razazel changed the task status from New to Reviewed.