Video of issue - https://www.youtube.com/watch?v=xsAfdhuFCZE&feature=youtu.be
When you attachTo a #particleSource to a Land_CratesWooden_F, it results in a very high drop interval (~1 per second instead of the intended ~12), which makes the effect look horrible. Strangely, this does not happen when you attach the effect to a man instead (I didn't try other objects). Removing the attachTo fixes the issue.
I stumbled across this issue while trying to light a crate on fire, as you might imagine. Obviously it's pretty minor, but I figured I might as well report it in case it's a symptom of a larger issue.