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Unify config expression logic
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Description

Ok, the title is a bit obscure but what I'm talking about is that for example on controls classes the position x and y support simple if-then-else expressions (which is handy), but w and h don't; if-then-else construct in them just crashes the game (not handy)..

Obviously no idea why it is like that but for consistency's sake one would assume all of them would support simple expressions since some of them do..

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Feature Request

Event Timeline

h- created this task.Jan 27 2017, 9:41 PM