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Invisible zombie created upon zombie death.
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Description

An invisible zombie was produced after killing a zombie in Khelm. The entity possessed the ability to collide with character model and cause damage. The conditions under which the invisible entity was created are unknown. The entity would not lose aggro and would remain upon the player after long distances. I was able to finally disengage from the entity after locking it in a house.

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
General

Event Timeline

Geez changed the task status from New to Assigned.Dec 16 2016, 9:52 AM
Geez changed the task status from Assigned to Need More Info.Dec 16 2016, 1:34 PM
Geez added a subscriber: Geez.

Hello MrDirtyDeedz.
Has the issue occurred on the experimental version or stable version? And if it has occurred on experimental, has it happened on the version released on 15.12.2016 around 18:00 CET?
Regards,
Geez

Experimental version, update number #26.

Also this was the first occurrence of this issue that I have come across in build .61. It may be rare.

Geez closed this task as a duplicate of T121997: invisible infected ?.Jan 19 2017, 11:17 AM

Hello MrDirtyDeedz.
We have confirmed the issue and it is scheduled for a fix.
Regards,
Geez