There might be memory leak. VRAM gets close to full even if I've limited it with -maxVRAM parameter. When the map is changed in the editor, crash is soon to be followed.
- Operating System
- Windows 7 x64
- Game Crash
Go in editor
Load a map
Travel around it for sometime
Change the map in editor
Go for a while in the new map and the game crashes
Here's a long video that you can quickly scroll through to see what I did and see the memory usages rise.
In video you can see memory usages in MSI Afterburner overlay. VRAM is on top, RAM is down left and "Page file" (not sure what it actually is but that's what MSI Afterburner says it is) down right.
Also some notes what the values were without Arma 3:
"Page file" 3,4GB
When playing around:
"Page file" 23,8GB
I call it "page file" because I'm not sure what that value actually tries to say.