Ambient occlusion seems to simply not work as of version 0.60.136348. I have made sure that my post processing setting is enabled, and even tried setting it to "very high" to see if that would make a difference. There is no visual change between having ambient occlusion disabled and enabled with post processing enabled, when there should be a significant difference.
Description
Description
Details
Details
- Severity
- Trivial
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7 x64
- Operating System Version
- 6.1 (Build 7601: Service Pack 1)
- Category
- Game Settings
Steps To Reproduce
- Make sure that the post processing setting is set to "very high"
- Make sure that ambient occlusion is enabled
- Switch between having ambient occlusion disabled and then enabled again
- Notice no visual change between the two settings