After being killed and respawning the modifiers that were on my character at the time of death were brought over to the fresh spawn. The fresh spawn showed it had a broken leg, stuffed, hydrated, energized and bleeding. I wasn’t losing blood per the box at the top and I could run around so none if it was affecting the fresh spawn it was just stuck with it. Bandaging and splinting did not remove it. I had to re-log to remove them.
Which brings me to the second issue that happened after that re-log and to a few players over the weekend. About 20 percent of respawns have modifiers that do not show up. You can eat and drink all you want and you won’t puke. It doesn’t list bleeding but you see the animation and the counter does go down. To get it to show back up I had to re-start the game, re-logging didn’t help. After the re-start it appeared all the overeating caught up with the character and it started to puke.