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Add turrets config option to lock a turret when one or more FFV seats are occupied
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Description

Among the current turret config entries there are two separate options that allow you to lock the turret forward:

So i was thinking, since ride on top FFV slots are kind of popular among mods (see: https://i.imgur.com/dbe14CZ.jpg , CUP and RHS have them, i think Iron Front does as well), would it be possible to add another turret option to allow locking it when one or more of these FFV seats are occupied?
Ideally pass an array of turret classes or the proxy numbers inside the model that once occupied force the specific turret to be locked forward.
As it stands right now, when FFV ride on top seats are occupied nothing prevents the turret from rotating and clipping into the passengers.

Cheers

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Load CUP Vehicles
Place a crewed T-72
Place a rifle squad and order them to get in the T-72
Once they're in, switch to T-72 gunner and rotate the turret
When it's facing backwards it will clip into the FFV passengers

Event Timeline