Starting to think I am missing something that maybe you can help point out. Have created many ops in the past and have used the PlayMusic many times, but after being away for a while started a new mission, and am unable to get any custom tracks to play.
-> Am able to play custom track fine via Debug console or via Trigger while in Eden editor
-> Once I have started mission via Eden, unable to hear custom track using Debug or via Trigger.
Debug work.
From Debug console, calling SQF just to make ease of tracking:
nul = [] execVM "scripts\test.sqf";
SQF does this:
diag_log format ["Testing Music, %1", time]; 0 fademusic 1; playmusic "music2"; diag_log format ["Testing Music Done, %1", time];
RPT shows no error and shows logging:
0:02:14 "Testing Music, 57.528"
0:02:14 "Testing Music Done, 57.528"
From Description.ext in my CfgMusic class its listed under music2:
class music2 { name = "tracknumber2"; sound[] = {"\music\Castamere.ogg", db+5, 1.0}; };
And from Process Monitor we see the file getting Read by Arma:
Running Process Monitor from Sysinternals we see the file that my
12:02:18.2616332 AM arma3.exe 7388 ReadFile C:\Users\Matt\Documents\Arma 3 - Other Profiles\Aquim\missions\CM3_OP_Citadel.FDF_Isle1_a\music\Castamere.ogg SUCCESS Offset: 65,536, Length: 32,768, I/O Flags: Non-cached, Priority: Normal
12:02:18.2628906 AM arma3.exe 7388 ReadFile C:\Users\Matt\Documents\Arma 3 - Other Profiles\Aquim\missions\CM3_OP_Citadel.FDF_Isle1_a\music\Castamere.ogg SUCCESS Offset: 98,304, Length: 12,288, I/O Flags: Non-cached, Priority: Normal
So, is anyone else seeing this issue? Did something change that I am missing?