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Infected have a delayed response to taking damage
Acknowledged, NormalPublic

Description

I noticed multiple infected having a delayed response to being hit by an improvised bow firing a sharpened stick.
The hit animation would play as normal then the infected would continue as normal for a few seconds before deciding to turn and run at the player.

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Windows 10
Category
AI Issues
Steps To Reproduce

Shoot infected with a sharpened stick from an improvised bow without killing it at a short distance (<20m).

Additional Information

This was observed in experimental patch 0.61.135896 on UK-03

Event Timeline

Geez changed the task status from New to Assigned.Nov 10 2016, 4:23 PM
Geez added a subscriber: Geez.

Hello TrevorWithTheBow and thank you for the report.
We are currently working on several things that could improve the server performance, which is possibly the cause of this issue.
Regards,
Geez

I see!
There were some cases again tonight where some infected would completely freeze after being hit.
This was on server UK-04
All the best!

Geez changed the task status from Assigned to Acknowledged.Nov 11 2016, 12:50 PM