When playing as gunner, and AI Driver, the vehicle sound turns on/off.
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10
- Category
- Sound
Steps To Reproduce
PLace fireteam, and empty MARSHALL. (repo mission: https://www.dropbox.com/s/9p8efya24jr7xhg/AUDIOBUG.Tanoa.zip?dl=0)
- Get in as gunner first
- Tell team to jump in, making sure someone is driver
- While vehicle is not moving, move the gun around and you should hear engine turn on/off as the gunner moves side to side.
Additional Information
The repo steps do not work if you tell the team to move and then leave engine idle. Needs to happen when AI are idle and turn vehicle off. From there then you as gunner should move the gun around to test results.