While attempting to flee me and a friend, we observed a large group of wild game caught on fences, unable to navigate over or around them.
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Operating System Version
- Version 6.1.7601
- Category
- AI Pathfinding / Motion
1 - Find wildlife near a town or fences nearby
2 - Scare nearby wildlife (cows, doe, bucks, etc.)
3 - Observe as wildlife collide with a fence and become "stuck".
An example of the witnessed behavior is shown below:
GAME VERSION:
0.60.133913
HOST SYSTEM:
Windows 7 64-bit, AMD FX-4350, 8GB DDR3-1600, GeForce 750Ti 4GB, 2TB RAID-0
DXDIAG:
Attached.
Related Objects
- Duplicates Merged Here
- T123624: Deer stuck in geometry
Event Timeline
Huge collision issue with all games. The only way it will work is if they program something into the AI engine to either recognize the objects like we do, and figure out a path scheme.
Or
Avoid all objects and allow them to pass through them, so they don't cause massive lag, until something happens on the AI engine to recognize the fences.
I like fences and all, but the video glitch with them is almost not worth it.
http://www.heroengine.com/heroengine/heroengine-details/ai-pathfinding
In the case of this lifetime license of 5000.00 might be worth it. But BI is known to do their own engines, and i believe they already have one for the AI. It just needs to be tweaked.
Hello DrBlizzard and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez