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Sound not coming from it's 3D location
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Description

Dusa knows the details.

The video shows following scenario.

To the left of the player, far away there is a shooter firing his rifle. The sound should come from the left. But when I shoot my rifle (which uses the same SoundSet) the shooter's shot sound is fucked. Not only does it sometimes not come from where the shooter is, it seems that this "ignorance" only happens for the very first transient of the sound. There are many examples of this in the video (also at the end).

https://www.youtube.com/watch?v=AKuGzR7gLtQ

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

I will upload a mod-package and a mission that will (sometimes) show this issue later.

However I used mods that have sounds in them that have 3000 as their distance in the soundShaders. This is much more than arma3's usual distances (around 2km).