When I try to remove a respawn inventory (via BIS_fnc_removeRespawnInventory) it'll throw an error and the menu stays uncahnged. However the result of BIS_fnc_getRespawnInventories changes the way I'd expect it to do.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 8 x64
- Operating System Version
- 8.1
- Category
- Error Message
Steps To Reproduce
- Set up a mission with new respawn menu enabled (using "MenuInventory"-template)
- Open respawn menu
- Remove an existing inventory while menu is still opened
Additional Information
Here's the respective RPT snippet:
14:59:51 Error in expression <elect 2; _arrayId = call compile (_list lbData _lbId); _roleItem = BIS_RscRespa> 14:59:51 Error position: <lbData _lbId); _roleItem = BIS_RscRespa> 14:59:51 Error lbdata: Type Array, expected Number 14:59:51 File A3\functions_f\respawn\fn_showRespawnMenuInventoryMetadata.sqf, line 82