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Disable automatic adding of respawn-inventory
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Description

When using the respawn template "Inventory" the Script will automatically add the player's current class as a respawn inventory if no other has been set yet.
That's absolutely annoying for some purposes. Instead the list should stay empty or could display a little message that no inventories have yet been set.

I know it's not a bug as it is coded in the very script itself but in my opinion that's a bad design because it takes away the control from the mission designers. Therefore I'd suggest to give the mission designer an option to disable/enable this feature.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 8 x64
Operating System Version
8.1
Category
Modding
Steps To Reproduce

Set up a mission with the new respawn system enabled and with the "MenuInventory" respawn template enabled. Don't add any respawn inventories and you'll see the effect of the script as described above.

Additional Information

The referenced script is: "BIS_fnc_showRespawnInventory" (ll. 16-19)

Event Timeline

Krzmbrzl created this task.Jul 8 2016, 2:37 PM
Krzmbrzl edited Steps To Reproduce. (Show Details)Jul 8 2016, 5:45 PM