OBS:
With textures set to standard, tree t_ficus_big_f.p3d appears to be light green colour when viewed from distance. When viewed from closer it appears the expected dark green.
Once it has been viewed from close (high detail LOD gets loaded), the tree appears dark green at all distances as expected.
EXP:
LODs should be very similar is size, shape and colour. Changes between LODs should be as subtle and inconspicuous as possible.