To-199 Neophron airspeed is too fast for safe landings, or the damage is too great for providing for a safe landing!
Full flaps, full speed brake, gear down, nose tipped 10 degrees, and still the air speed is still 300 knots or more! I was barely able to land once flying ~50 meters above the ground for 2-3 kilometers, flew over the fence around base with my wheels just clearing the fence just prior to touch down. And the pilot still took injury due to a supposedly hard landing!
This is an old bug during Altis recently fixed, now needs to be reopened! This appears to be much worse than last time, as I definitely cannot land at all now.
Also likely related, the To-199, when spawning or respawning within a hanger, the jet's hull is partially damaged. Again, likely to the previously mentioned, the damage is too sensitive and stall speed being too high and not allowing slower landings.
The To-199 can also be sent into an endless loop crashing during spawn by, flying at ~1500k within the direction of the ocean and ejecting, then parachuting. Sending the To-199 to crash into the ocean. On vehicle respawn, the jet will explode creating a crater, and then explode again on respawn.