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(Apex) house_small_06_f.p3d is not returned by cursorTarget, cannot order subordinate AI to buildingPos
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Description

OBS:
house_small_06_f.p3d is not returned by cursorTarget script command (with cursor over the building), and the player cannot order subordinate AI to move to it's defined building positions (as returned by buildingPos command).
The building can be successfully returned by other script commands, and splendid camera can return it's type.

EXP:
All buildings should be returned by cursorTarget, and player should be able to order subordinate AI to defined building positions.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Visual-Structures
Steps To Reproduce
  1. In mission editor, start new mission on Tanoa.
  2. Place player soldier and a grouped subordinate soldier anywhere.
  3. Preview mission.
  4. Press escape. In debug console execute:

{_x setpos [8660,10064,0]; _x setdir 280} forEach (units group player)

  1. In watch field:

cursorTarget

  1. Observe returned value is <NULL-object>
  2. Unpause mission. Attempt to order subordinate unit to building positions (press F2, point mouse cursor at building). Note no positions for this building type are found (indicated by cursor text such Position #4)

Event Timeline

ceeeb created this task.Jun 23 2016, 12:34 AM
ceeeb updated the task description. (Show Details)Jun 23 2016, 12:40 AM
ceeeb edited Steps To Reproduce. (Show Details)
ceeeb edited Steps To Reproduce. (Show Details)
ceeeb renamed this task from (Apex) house_small_06_f.p3d is not returned by cursorTarget, cannot order subordinated to buildingPos to (Apex) house_small_06_f.p3d is not returned by cursorTarget, cannot order subordinate AI to buildingPos.