Every airfield on Tanoa has an issue where about half way down the runway (if touched down), planes attempt a hard turn at high speed, resulting in the plane skidding and often taking massive damage. It looks like it's waypoint-related.
- Operating System
- Windows 10 x64
- Operating System Version
- AI Pathfinding / Motion
Using any plane on Tanoa (the propeller plane shows the issue best), engage the landing autopilot close to an airfield. Alternatively, use a waypoint/command in the editor that causes the AI to land the plane.
This also occurs with the new propeller plane at the northwesternmost airfield on Altis.