The join script in trigger is not working properly for the civilians. Same for the Join waypoint. If you try to make with a trigger, so the civilian1 will join player1 when player1 will enter the trigger, it will work. But, if you are playing player1 and you do some shooting before you enter the trigger, then the civilian will just run away and will not join you. In some rare occasions the civilian WILL join player1, but HE will be the leader instead of the player1.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 10 x64
- Category
- Editor
Steps To Reproduce
- Place a BLUFOR soldier called soldier1
- Place a civilian called civilian1
- Place 2 random BLUFOR Soldiers
- Place a trigger with activation BLUFOR PRESENT
- In trigger activation field add "[civilian1] join player1"
- Play BLUFOR soldier called soldier1. When you are in-game, shoot at the 2 random BLUFOR soldiers and then enter the trigger. You will notice that the civilian will not join and will instead just run away from you or he will just stand still.
Event Timeline
Comment Actions
Most likely caused by negative rating. Not a bug with Eden Editor. Please create a new ticket if think the behaviour of the join command needs to be adjusted.