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[1.61.136572] Tanoa - Extreme Foliage Ground Clutter Pop - Object, Model Detail, and Texture Pop / Flickering
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Description

I am experiencing extremely noticeable ground clutter object, texture, and model detail pop in Tanoa's forests. The effect is actually more of a flickering when you are walking. This pop-in is occurring at a range between 2-10 meters, so it is very close and unmissable to the player. I suspect this is not a bug, per se, but may have in fact been implemented at one point to increase FPS. However, it is damaging to the experience and will likely be reported as a bug in the future.

NOTE: Although I was hesitant to put the severity of this "bug" as Major, the effect is so detrimental to player experience and otherwise nice visuals that I think it needs to be resolved as such.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Visual-Environment
Steps To Reproduce

Walk through Tanoa forest areas, watch ground for object pop. Does not appear to be linked to any graphical settings.

Event Timeline

Roddis added a subscriber: Roddis.Jul 8 2016, 11:15 AM