Page MenuHomeFeedback Tracker

Weapon Duplication
Closed, ResolvedPublic

Description

Currently, there is an active weapon duplication that allows 2 players to turn 1 weapon, including attachments, into 2 weapons. This can be done as many times as desired. This also seems to force a server restart.

Details

Legacy ID
873823973
Severity
None
Resolution
Duplicate
Reproducibility
Always
Steps To Reproduce

2 players stand in a close proximity to one another with no weapon in hand or on their back. The weapon to be duped is placed on the ground where both players are able to access it in the vicinity. an apple is also placed on the ground in the same vicinity. One player eats the apple from the ground and as the eating animation begins, both players drag the weapon from the ground to their "hand" slot at the same time. The player who doesn't eat has the weapon appear in their hands immediately. As the player who ate the apple finishes the animation, the weapon will then appear in their hands also. At this point, The player who ate the apple then presses the "X" within the "hands" slot which causes the weapon to appear on the back of the other player as well as in his hands. From here, the player with 2 weapons simply logs out and back into the same server and upon returning, both weapons are available to be used.

Here is a youtube link to a video tutorial of the above mentioned issue. (note: this is NOT my video nor am I affiliated with the individual who made this video)

https://www.youtube.com/watch?v=TM6aXJecTjc

Additional Information

This weapon dupe, upon discovery, was tried by myself and a friend with a number of different rifles to see if their were any limitations or exclusions. After trying 5 different rifles (sporter, blaze, winchester, SKS, AKM) there was no issue with any of these and all weapons were able to be duplicated. A secondary discovery that was not tested in depth was that when enacting this method, it would seem to force a server restart. I was not keeping a tally but I am fairly certain this was the result 100% of the time after the first full cycle of the above outlined duplication method.

Event Timeline

x_liferuiner edited Additional Information. (Show Details)
x_liferuiner set Category to category:glitchabuse.
x_liferuiner set Reproducibility to Always.
x_liferuiner set Severity to None.
x_liferuiner set Resolution to Duplicate.
x_liferuiner set Legacy ID to 873823973.May 9 2016, 12:25 AM
Geez added a comment.Jan 26 2016, 10:10 AM

Hello x_liferuiner and thank you for the report.
This is a known issue and it has been scheduled for a fix.
Regards,
Geez