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Zombie sound direction not updating when moving/turning your head.
Closed, ResolvedPublic

Description

When a zombie starts one of its growls, the direction of the sound is correct. However, the direction stays like that for the whole duration of the growl. For example, there is a zombie to my right. I am walking past it. It starts a long growl. I can tell initially where the sound is coming from, and I turn toward the zombie to look at it. But, no matter which way I turn or move, for the whole duration of the sound clip, I will continue to hear the sound coming from my right. Hope I explained this well enough.

Details

Legacy ID
67227387
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Sound

Event Timeline

Eggsmuffins set Category to Sound.Dec 16 2015, 1:05 AM
Eggsmuffins set Reproducibility to Always.
Eggsmuffins set Severity to None.
Eggsmuffins set Resolution to Duplicate.
Eggsmuffins set Legacy ID to 67227387.May 9 2016, 12:16 AM
flaep added a subscriber: flaep.May 9 2016, 12:16 AM
flaep added a comment.Dec 16 2015, 5:10 PM

same issue here.

The relative position gets not updated.
It is also to loud.

locating a zombie by sound is impossible right now.

Geez added a comment.Dec 17 2015, 4:45 PM

Hello Eggsmuffins and thank you for the report.
This is a known issue (#0028747) and it has been scheduled for a fix.
Regards,
Geez