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Building door states not synced with client from server
Closed, ResolvedPublic

Description

The doors to buildings are not synchronised properly with the client. Sometimes they can be closed for the server and open for the client. If you try to loot the items inside you are unable to, because the server cannot recognise you inside a closed building.

To be synched with the servers door states, before you enter you can punch the outer walls of the buildings or open and close the doors you enter.

Details

Legacy ID
3521442905
Severity
None
Resolution
Duplicate
Reproducibility
Sometimes
Additional Information

Bug is in .58 and .59 exp

Event Timeline

Nutz edited Additional Information. (Show Details)Nov 11 2015, 7:29 PM
Nutz set Category to category:structures.
Nutz set Reproducibility to Sometimes.
Nutz set Severity to None.
Nutz set Resolution to Duplicate.
Nutz set Legacy ID to 3521442905.May 9 2016, 12:04 AM
Geez added a comment.Nov 12 2015, 9:43 AM

Hello Nutz and thank you for the report.
This is an issue we are aware of (#0026870) and it has been scheduled for a fix.
Regards,
Geez